Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Dec 01, 2009, 10:23 PM // 22:23   #1
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Advertisement

Disable Ads
Default Nerf Mark of Pain

Does way too much damage and is insanely overpowered in a semi-focused group or one based around it. Discuss.
Cuilan is offline   Reply With Quote
Old Dec 01, 2009, 10:27 PM // 22:27   #2
Wilds Pathfinder
 
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
Default

pvp or pve nerf? becuase it not a problem in neither.

pvp wouldnt use it and in pve it causes scatter.
majikmajikmajik is offline   Reply With Quote
Old Dec 01, 2009, 10:30 PM // 22:30   #3
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

In PvE. Its scatter doesn't seem to be enough for it's deadly onslaught. It can make "the entire screen exploooooooooode" in seconds.

Last edited by Cuilan; Dec 01, 2009 at 10:33 PM // 22:33..
Cuilan is offline   Reply With Quote
Old Dec 01, 2009, 10:32 PM // 22:32   #4
Wilds Pathfinder
 
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
Default

Quote:
Originally Posted by Cuilan View Post
PvE and its scatter doesn't seem to be enough for it's deadly onslaught.
against yourself or while using it? because i dont remember it being used against me and if it has it was obviously no problem. simple hex removal helps.
majikmajikmajik is offline   Reply With Quote
Old Dec 01, 2009, 10:41 PM // 22:41   #5
Krytan Explorer
 
farmerfez's Avatar
 
Join Date: Mar 2006
Location: You should know
Profession: W/
Default

Quote:
Originally Posted by majikmajikmajik View Post
against yourself or while using it? because i dont remember it being used against me and if it has it was obviously no problem. simple hex removal helps.
i think he just wants to make the game harder
farmerfez is offline   Reply With Quote
Old Dec 01, 2009, 10:42 PM // 22:42   #6
Forge Runner
 
BlackSephir's Avatar
 
Join Date: Nov 2006
Profession: A/N
Default

If you want to fix pve there are better skills with which you can begin.
BlackSephir is offline   Reply With Quote
Old Dec 01, 2009, 10:46 PM // 22:46   #7
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

Already aware of Shadow Form and there are enough threads here for that.

200-300 damage per spear attack from any party member?

Having the group die before the target in hard mode?
Cuilan is offline   Reply With Quote
Old Dec 01, 2009, 10:47 PM // 22:47   #8
Resigned.
 
Jenn's Avatar
 
Join Date: Sep 2006
Default

"It's overpowered for good teams."

Not something I'd thought I'd ever hear.
(ok, yes, I'm paraphrasing a bit....)

/not signed!
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton

Jenn is offline   Reply With Quote
Old Dec 01, 2009, 10:55 PM // 22:55   #9
Wilds Pathfinder
 
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
Default

doesnt this skill also cost 15ene with a 2second cast?
majikmajikmajik is offline   Reply With Quote
Old Dec 01, 2009, 10:55 PM // 22:55   #10
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

Quote:
Originally Posted by Illfated Fat View Post
"It's overpowered for good teams."
I'm assuming you're excluding h/h. And communication works quite well when forming a party.

@majikmajikmajik: Necromancers have SR and access to Seize the Day.

Last edited by Cuilan; Dec 01, 2009 at 11:02 PM // 23:02..
Cuilan is offline   Reply With Quote
Old Dec 01, 2009, 11:10 PM // 23:10   #11
Grotto Attendant
 
Join Date: Apr 2007
Default

Troll thread is troll thread.

MoP has existed in its current form since the beginning of the game. It's strong in the right hands, and weak in the wrong hands, always has been. It hasn't been a problem in the past 4 years and it isn't now.

If there's a problem skill related to MoP, it's AP, which basically removes the 20 second recharge from MoP. There's no doubt that AP is overpowered if you know how to use it. That said, a-net's inaction on AP leads me to believe that they've decided that discovering and using strong skill combinations with somewhat tricky execution is playing the game as intended.
Chthon is offline   Reply With Quote
Old Dec 01, 2009, 11:10 PM // 23:10   #12
Wilds Pathfinder
 
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
Default

so this is just a joke topic?
nothing wrong with the skill, obvious other skills need more attention.
majikmajikmajik is offline   Reply With Quote
Old Dec 01, 2009, 11:13 PM // 23:13   #13
Ugh
Krytan Explorer
 
Ugh's Avatar
 
Join Date: Jun 2009
Profession: R/
Default

Or they could nerf SF and there would be no way for anyone to get 30 guys all adjacent to each other.
Ugh is offline   Reply With Quote
Old Dec 01, 2009, 11:25 PM // 23:25   #14
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

Quote:
Originally Posted by Chthon View Post
Troll thread is troll thread.

MoP has existed in its current form since the beginning of the game. It's strong in the right hands, and weak in the wrong hands, always has been. It hasn't been a problem in the past 4 years and it isn't now.

If there's a problem skill related to MoP, it's AP, which basically removes the 20 second recharge from MoP. There's no doubt that AP is overpowered if you know how to use it. That said, a-net's inaction on AP leads me to believe that they've decided that discovering and using strong skill combinations with somewhat tricky execution is playing the game as intended.
I cannot emphasize how true this post is.

It's a decently balanced skill, in the way that it's good with good players, and bad with bad. Sure, it does huge damage when well coordinated, but it has a 20 second recharge and isn't problematic. The problem is the ability to spam it non stop with AP. The problem is AP, not MoP.

As for it being a troll thread, it's pretty easy to see this skill as overpowered depending on your point of view, but this guys probably (semi) serious.

Quote:
Or they could nerf SF and there would be no way for anyone to get 30 guys all adjacent to each other.
Not true at all. My old guild used to run MoP in Urgoz, and we managed to ball up plenty of enemies without SF. It all depends on how good your frontline is.
Arkantos is offline   Reply With Quote
Old Dec 01, 2009, 11:30 PM // 23:30   #15
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

I always hear how great 40/40 sets are here. And you don't always need it to recharge.

You don't need a tank to use MoP. Just some melee with spear casters (like yourself) as a bonus.
Cuilan is offline   Reply With Quote
Old Dec 01, 2009, 11:33 PM // 23:33   #16
Wilds Pathfinder
 
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
Default

Quote:
Originally Posted by Cuilan View Post
I always hear how great 40/40 sets are here. And you don't always need it to recharge.

You don't need a tank to use MoP. Just some melee with spear casters (like yourself) as a bonus.
ok, so whats wrong with it? if you think its over powered then gimp yourself.
majikmajikmajik is offline   Reply With Quote
Old Dec 01, 2009, 11:37 PM // 23:37   #17
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

But then I would be playing far-far-far very far less useful.
Cuilan is offline   Reply With Quote
Old Dec 01, 2009, 11:37 PM // 23:37   #18
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

I think it's fine. Rewarding good players for using good techniques is fine, and bad players won't get much out of it.
__________________
Marty Silverblade is offline   Reply With Quote
Old Dec 01, 2009, 11:41 PM // 23:41   #19
Krytan Explorer
 
Join Date: Aug 2006
Default

Quote:
Originally Posted by Marty Silverblade View Post
I think it's fine. Rewarding good players for using good techniques is fine, and bad players won't get much out of it.
This gave me lulz.
Vazze is offline   Reply With Quote
Old Dec 01, 2009, 11:43 PM // 23:43   #20
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

Quote:
Originally Posted by Marty Silverblade View Post
I think it's fine. Rewarding good players for using good techniques is fine, and bad players won't get much out of it.
Because keeping Shadow Form up is good technique. They should be rewarded.

No thanks.
Cuilan is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:32 AM // 07:32.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("